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@ARTBALL
For the Children’s Museum of the Arts Manhattan
These days the average person lives two lives. One is in reality; with friends, relatives, jobs and objects. The second, a digital life, is lived out behind closed doors, tiny screens, and across social networks. People behave differently in the digital world because seemingly, it is a world without consequence. It is a world so far removed from human communication that it is often difficult to see the cause and effect and results of behavior. What I set out to do was create an object in the physical world that reacted only to the actions of people in the digital world, simply putting a concrete correlation between what people do “online” and what happens in reality. @ARTBALL is part of a series of work focusing on closing the gap between digital behavior and real life results.
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